Initially Butt Sniffin Pugs was developed as part of a game jam where it was a competitive game. So you just have all these interactions, all these surprises." "The idea was to make an open-world game where you're a dog and you just have fun with a friend. "We just wanted to make a game that brings joy to everybody that's also silly and fun," Telepak says. If you then run near the other player, it hops on their back. If you sleep near the squirrel it jumps on your back. Bark on a bush and find a frisbee lodged in it, which can then be thrown around with the other player. For example, peeing on a squirrel will result in it taking out a tiny umbrella. "Every object on screen is interactive," Telepak tells me. Indeed discovery is a big part of the appeal in Butt Sniffin Pugs, just as one assumes real dogs are constantly in awe of everything. That way we have a game that's fully accessible, and you can relax and just be a dog." Immediately I want to throw it with you and I want to play. "So maybe I bark on the bush and I see a frisbee. "All the surprises are cooperative," explains SpaceBeagles' Gabe Telepak. In fact, you have to play it with another person as players switch abilities - so far limited to pooping, peeing, barking and biting - through sniffing each other's bums (well, their avatar's bum anyway). But unlike Keita Takahashi's cult classic, Butt Sniffin Pugs can be played with two players. You merely frolic about interacting with the scenery. Like Noby Noby Boy before it, there are no concrete goals in Butt Sniffin Pugs. Shown off at GDC with a bizarre giant tennis ball/pug bottom controller (more on that later), SpaceBeagles' Butt Sniffin Pugs transcends vanilla concepts like good or bad, or smart or stupid. Butt Sniffin Pugs is a game about smelling canine bums.
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